Pat AfterMoon
Hobbyist Game Dev.
Bio Links

Unity 3D
Game Development
2014 Connected Pylons 2011 prototype Online Demo
(December 1, 2011)
2009 prototype Forum

My favorite tools COOP or DIE
for Quake2
Forum QuakeSrc Index Tremulous bots

© Copyright 2001-2014
Pat AfterMoon

IdSoftware games modifications

I have discovered the GPL IdTech engines in 2001 with the Quake 1 engine. The release of the Quake 2 engine under the GPL license at the end of 2001 has convinced me to develop my first modification with this Game.
It is how was born my first modification: COOP or DIE for Quake2.

Since 2002, I have experimented modifications with various IdSoftware games for a possible sequel. Here is an archive of these projects:

Third project: a Doom3 modification

(archive of the 2008 plan)

Second project: a standalone Tremulous modification

(archive of the 2006-2007 plan)

First project: a Quake 2 modification

(archive of the 2002-2003 plan)