© Copyright 2001-2008
Pat AfterMoon
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My perfect SDK
Here is the list of software tools I currently use for developing COOP or DIE for Quake2 :
The game engine
Quake III Arena Source Code (GNU-GPL)
The C compiler
Visual C++ 2005, Express edition (free of charges)
The text editor (all usages, including PHP, HTML, ...etc)
UltraEdit (shareware)
The mapping tool
GtkRadiant (GNU-GPL)
The modeling tool
Blender (GNU-GPL)
The drawing tool
GIMP (GNU-GPL)