Pat AfterMoon
Hobbyist Game Dev.
Bio Links

Unity 3D
Game Development
2014 Connected Pylons Online Demo
(December 1, 2011)
2009 prototype Forum

GPL Quake
Mod. Development
My favorite tools COOP or DIE
for Quake2
Forum QuakeSrc Index Tremulous bots

© Copyright 2001-2014
Pat AfterMoon

My projects for 2011: Work In Progress...

Online playable demo This game prototype should implement each main features from my roadmap. In short, the concept is the same I've already worked: the islands surrounded by an acid sea with tides. In addition it will have trucks that carry ore from the mineshaft to the base. The trucks will have to be protected from hostiles aliens.
The graphical aspect is let aside for this prototype. The goal is to test the gameplay, and it's already a great amount of work.

December 1, 2011
November 6, 2011
November 4, 2011
August 5, 2011
August 4, 2011
August 3, 2011
August 2, 2011
July 12, 2011
June 11, 2011
June 6, 2011
Features added: a menu for customizing controls.
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May 6, 2011
Features added: aliens hover vehicles and turrets.
April 17, 2011
Air with collisions
March 24, 2011
Air side
March 15, 2011
Ground side
March 15, 2011
Air side
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