Pat AfterMoon
Hobbyist Game Dev.
Bio Links

Unity 3D
Game Development
2014 Connected Pylons 2011 prototype Online Demo
(December 1, 2011)
2009 prototype Forum

GPL Quake
Mod. Development
My favorite tools COOP or DIE
for Quake2
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Pat AfterMoon

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Hobbyist Game Developer: Pat AfterMoon's blog




February 28, 2010

a Unity mini game in a weekend

Over the last few days I have taken part in a French event about developing a game in a weekend. I've taken this opportunity to test the game-play around the concept of high and low tide of the coopordie2 acid sea.
This project was made with Unity game engine and the FroGame ProtoPack. I've spent approximately 14hrs on the software and the result is a playable mini game. With a few enhancements and a little more "terraforming", I think it could be fun wink
I will probably take another week-end to fine-tune the game, create a fun map and maybe add an online high-score storing system.

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