August 22, 2009
Here it is, I have been working seriously on a COOP or DIE 2
prototype for the last two months. For this new project I would like to experiment an agile approach
like the one described by Peter Bell in his
Solo Scrum article
I'm completely new to
but I could probably become familiar with some of its concepts by using it
for this spare time activity.
So, it is a game prototype planned to be developed from July to December 2009 at an
average of 10 hours per week. I think I have defined the prototype as something basic
The tools are chosen and most of the art content has already been acquired.
I have firstly written a user manual
which explains most of the elements. I have
also written a first draft of product backlog and sketched the first 3 sprints of 2
weeks each. I'm currently running the third sprint.
I have started a sub-site dedicated to this project: