Date : 2004.08.27

Exemple of a vehicle created for the Torque Game Engine 1.2.2 using Gamespace 
1.5 and the DarkIndustries Torque DTS exporter 2.0.0

The car mesh is a simple box, there are no anims, only the 4 wheels node (hub0 
to 3), eye and cam nodes, a mount point (mount0) and only one detail level (size 
2 and above).

Pat AfterMoon
patmail@aftermoon.net
